- [+1 unlock] When an ally gains a shield, applies an additional shield equal to 10% of Max HP to the target ally (the shield lasts for 2 turns, this effect can trigger once every 2 turns).
- [+10 unlock] When an ally gains a shield, applies an additional shield equal to 15% of Max HP to the target ally (the shield lasts for 2 turns, this effect can trigger once every 2 turns).
- [+20 unlock] When an ally gains a shield, applies an additional shield equal to 20% of Max HP to the target ally (the shield lasts for 2 turns, this effect can trigger once every 2 turns).
- [+30 unlock] When an ally gains a shield, applies an additional shield equal to 25% of Max HP to the target ally (the shield lasts for 2 turns, this effect can trigger once every 2 turns). The additional shield increases the target's CRIT DMG Res by 30%.
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